Tag Archives: SDL

Generating a Dungeon (part 1)

I’ve been wanting to create a game that uses randomly generated dungeons for a while now but didn’t have a good idea about what kind of game to make. Recently though I decided “so what if I don’t have an idea for what to DO with the dungeons, I can figure that out after I make them.” So I set out to make some code that will generate random dungeons.

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