In my last post I started working on creating a randomly generated dungeon. At the end of the post there were cells that were marked as being reserved empty, ie: no rooms will be put there. In this post I’ll be adding in the rooms.
Tag Archives: SDL
Generating a Dungeon (part 1)
I’ve been wanting to create a game that uses randomly generated dungeons for a while now but didn’t have a good idea about what kind of game to make. Recently though I decided “so what if I don’t have an idea for what to DO with the dungeons, I can figure that out after I make them.” So I set out to make some code that will generate random dungeons.